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AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on iOS in Peru for Q1 2024

Discover the performance trends of the top 5 real-time strategy apps on iOS in Peru for the first quarter of 2024, including insights on downloads, revenue, and active users.

Top 5 Real-Time Strategy Apps on iOS in Peru for Q1 2024

In the first quarter of 2024, the top 5 real-time strategy apps on iOS in Peru showed diverse performance trends in terms of weekly downloads, revenue, and active users. Here's a closer look at how each app fared:

Clash Royale from Supercell experienced fluctuations in weekly revenue, starting at approximately $10.7K in the first week of January and ending at around $5.4K in the last week of March. Weekly downloads were relatively stable, ranging from 1.9K to 2.4K throughout the quarter. Active users saw a slight increase, peaking at about 106K in mid-February before settling at around 97K by the end of March.

Warcraft Rumble by Blizzard Entertainment showed a declining trend in revenue, starting at around $817 and dropping to approximately $346 by the end of the quarter. Downloads fluctuated between 23 and 65 per week, with a noticeable spike to 60 in the last week of March. Active users remained steady, with a small increase from 556 in early January to 618 by the end of March.

Art of War: Legions from Fastone Games saw a significant drop in revenue, starting at $571 in the first week of January and decreasing to $126 by the end of March. Downloads were minimal, peaking at only 4 in mid-February and mid-March. Active users were very low, with a peak of 29 in early January and dropping to 10 by mid-March.

South Park: Phone Destroyer™ by Ubisoft had a varied performance in revenue, starting at $392 and experiencing ups and downs before ending at $268 in the final week of March. Downloads ranged from 34 to 102, with a noticeable increase to 76 in the last week of March. Active users were relatively stable, with a slight increase from 425 in early January to 423 by the end of March.

TFT: Teamfight Tactics from Riot Games showed a consistent revenue trend, starting at $194 and ending at approximately $231 by the end of the quarter. Downloads were low, ranging from 6 to 97, with a significant bump to 91 in the last week of March. Active users fluctuated slightly, starting at 1.3K in early January and ending at around 1.2K by the end of March.

These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024